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	<title>Comments on: Online games and CRM</title>
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	<description>Online games consulting and services</description>
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		<title>By: appitalism</title>
		<link>http://www.icopartners.com/blog/archives/1086/comment-page-1#comment-1646</link>
		<dc:creator>appitalism</dc:creator>
		<pubDate>Tue, 02 Mar 2010 20:51:29 +0000</pubDate>
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		<description>There definitely needs to be more thought about the return visitor hooks and game experience and design- I do think that the FarmVille etc. Facebook games have pushed the envelope in terms of social participation and involvement.</description>
		<content:encoded><![CDATA[<p>There definitely needs to be more thought about the return visitor hooks and game experience and design- I do think that the FarmVille etc. Facebook games have pushed the envelope in terms of social participation and involvement.</p>
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		<title>By: Steven Davis</title>
		<link>http://www.icopartners.com/blog/archives/1086/comment-page-1#comment-1640</link>
		<dc:creator>Steven Davis</dc:creator>
		<pubDate>Tue, 09 Feb 2010 22:17:10 +0000</pubDate>
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		<description>Excellent article. Deep integration of CRM with account and player data should be done routinely. Do you recommend any particular tools? We&#039;ve moved to SugarCRM (open source) for our corporate capabilities, but it probably could be used to help with this kind of capability.</description>
		<content:encoded><![CDATA[<p>Excellent article. Deep integration of CRM with account and player data should be done routinely. Do you recommend any particular tools? We&#39;ve moved to SugarCRM (open source) for our corporate capabilities, but it probably could be used to help with this kind of capability.</p>
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		<title>By: Jurie Horneman</title>
		<link>http://www.icopartners.com/blog/archives/1086/comment-page-1#comment-1639</link>
		<dc:creator>Jurie Horneman</dc:creator>
		<pubDate>Tue, 09 Feb 2010 16:54:11 +0000</pubDate>
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		<description>Great article - it throws a lot of light on the &#039;games as a service&#039; mindset that we need in the F2P world. There&#039;s so much we can learn from industries which were virtually irrelevant to game design when games were fire-and-forget products.</description>
		<content:encoded><![CDATA[<p>Great article &#8211; it throws a lot of light on the &#39;games as a service&#39; mindset that we need in the F2P world. There&#39;s so much we can learn from industries which were virtually irrelevant to game design when games were fire-and-forget products.</p>
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		<title>By: TedHoward</title>
		<link>http://www.icopartners.com/blog/archives/1086/comment-page-1#comment-1636</link>
		<dc:creator>TedHoward</dc:creator>
		<pubDate>Sat, 06 Feb 2010 10:10:15 +0000</pubDate>
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		<description>There are &#039;red carpet&#039; programs. You don&#039;t notice because you&#039;re not a whale and they VIP treatment is done &#039;tactfully&#039; just as you suggest.</description>
		<content:encoded><![CDATA[<p>There are &#39;red carpet&#39; programs. You don&#39;t notice because you&#39;re not a whale and they VIP treatment is done &#39;tactfully&#39; just as you suggest.</p>
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		<title>By: Jen Bolton</title>
		<link>http://www.icopartners.com/blog/archives/1086/comment-page-1#comment-1633</link>
		<dc:creator>Jen Bolton</dc:creator>
		<pubDate>Wed, 03 Feb 2010 17:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.icopartners.com/blog/?p=1086#comment-1633</guid>
		<description>I had a nice experience with TellTale Games recently: their newsletter is always brilliant, and the latest one contained a discount offer to drive participation in a marketing survey. The survey was intelligently designed and took me about 10 minutes to complete. I did it on Saturday, and this morning I received a friendly email with my discount code, suggesting that if I didn&#039;t need it (likely to be the case for fans), I could forward it along to a friend. Those nice folks at TellTale, they Get It.</description>
		<content:encoded><![CDATA[<p>I had a nice experience with TellTale Games recently: their newsletter is always brilliant, and the latest one contained a discount offer to drive participation in a marketing survey. The survey was intelligently designed and took me about 10 minutes to complete. I did it on Saturday, and this morning I received a friendly email with my discount code, suggesting that if I didn&#39;t need it (likely to be the case for fans), I could forward it along to a friend. Those nice folks at TellTale, they Get It.</p>
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