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18th November 2011 by Diane

Slides from Browser Games Forum 2011 in Frankfurt – European Browser games market

Here are the slides from my presentation today at Browser Games Forum:

BGF European market
View more presentations from ICO Partners

Also, don’t miss the awesome presentation by Jussi Lakkonen on predictions for the future of social games :


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1st July 2011 by Diane

Differences in online games publishing between Asia and Europe

As Asian online games publishers expand in the West, more and more of them are opening European offices and starting operating games for the European market. This approach is in our opinion much more rewarding long-term than just licensing the games to a local publisher, but it also has it pitfalls due to the differences in consumer habits and expectations. Here are a few examples of such differences and the difficulties they can trigger. Of course, please keep in mind we have a European point of view and are aware of the specificities and differences inside Asian cultures and inside European ones – so please excuse the inevitable generalisations. Read the rest of this entry »



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2nd May 2011 by Diane

European mobile and tablet market

    As the recent game announcements have been multiplying, Mobile is the new frontier for online games and MMOs. The technical constraints have been mostly overcome, and the apparition of a hardcore audience playing mostly from home has made the main problem (good enough ping) less painful. The possibility of free apps with in-app purchases have finally make the business part of it sensible. It’s thus no surprise that many games are announced. However, as games like Pocket Legends find success, the room for growth is increasingly moving, like for social games, to outside of the US/English-speaking territories. What’s the market looking like in Europe? Read the rest of this entry »



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22nd March 2011 by Diane

The price of commitment


The recently launched RIFT, a big-budget subscription MMO, has been offering a very deep discount for 3- and 6-months subscriptions set up early (the Founder pricing, normally valid for the first 2 weeks after release, which has been extended to the end of March). Discounts for longer subscriptions are the norm in the industry, and such an offer has been proposed before by other games. These limited offer at a very low price are really interesting. Read the rest of this entry »



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8th March 2011 by Thomas

LFG? Expanding the Media Relations team

We are just back from GDC and we had a very good time there. We caught up with friends, clients and prospective clients and it has been a busy week for sure.

One of the direct consequence from GDC is that we are going to be busy in the foreseeable future and possibly a bit *too* busy (if such a thing could be possible). And it looks like it will be time now to expand the team again and we are now opening a new position in our Brighton office and you can find the full job description here:

 

Job Description: Junior Media Relations Executive

 

Who we are: ICO Partners Ltd., a small but fast-growing online games services consultancy and media relations agency based in the southeastern UK. Find out all about us at http://www.icopartners.com.


Who we need: A flexible, autonomous and motivated communications professional with a passion for online video games


Skills and requirements:

● Graduate in public relations, journalism, marketing or related programme

● Minimum 1 year’s experience in a position involving direct contact with the media

● Autonomous, with good organisational and planning skills

● Able to work to short deadlines and under pressure

● Strong communication skills, both spoken and written

● Sound judgement in dealing with media

● Ability to work with and analyse data

● Self-motivation and sense of initiative

● Strong business acumen

● Native in either German, Spanish or Polish

● Fluent in English

● Interest and knowledge of online games is a plus

● Skills and experience in online marketing is a strong plus

 

Responsibilities:

● Managing relationships with journalists in one or several European territories

● Writing of Press Releases and Media Alerts

● Developing and updating media lists and contact databases

● Participating in daily media relations tasks, including collection and analysis of press coverage, reporting, organization of events, working with related service providers to support projects, etc.

● Assisting with market research projects

● Participating in product testing as required


Remuneration : To be discussed with the candidate, based on experience

Location : Brighton, UK
Reports to: PR and Marketing Manager
Hours: Full-time, 37.5 hours per week


Contact: jobs@icopartners.com


You can also download the pdf version.

You are free to spread the word around you as well!




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16th August 2010 by Martin

We are going to gamescom!

Granted, this blog entry’s headline is not the most creative one – but I will try to make up for it in the following paragraphs:


While Thomas and Diane are already visiting panels and having meetings at the GDC Europe in Cologne, the rest of ICO’s crew is making the final preparations for their flights to the following gamescom convention starting on Wednesday. In fact, we are pretty much set and ready to go, staring at the planes taking off outside our office window at Gatwick Airport and looking forward to being on one of them tomorrow afternoon. We also finally got the confirmation for the catering service at our booth at Hall 4.1, Aisle H, Booth 055 – and as we are looking forward to seeing many of you in person, this means you can enjoy snacks and drinks while dropping by.


Like us, you may already have a busy schedule but even without having arranged a meeting you’re welcome to visit us and talk about business or finally meet in person. Whether you plan on publishing a video game in Europe, want to talk about partnerships with us or are just eager to collect the full set of our shiny new business cards, you should memorize the location of our booth.


Here is how I do it:

Germany-England 4:1, Hungary was the best team in ‘55 (before Germany won the world cup in ’56)

(EDIT: This is actually not true, but it works and could keep you busy to spot the error in the sentence)

Of course, that’s my way, easy for a German but might work for others, too.


(Now I’m back at nervously checking volcanic ash forecasts one more time)





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16th December 2009 by Diane

Online games closing in Europe

closing-downAs the European online games market is becoming increasingly competitive, we are starting to see some casualties, games and companies not meeting the success they planned and closing operations or shutting some games down. In the recent weeks, the following closures have been announced, all in the Free to Play category:

  • Italy-based Gametribe portal, operated by Game Media Networks, subsidiary of Digital Bros, a retail videogame distribution company, will be closing down on December 31st. The portal had already lost or not renewed the license for Dekaron from developer GameHi since September. It also operated action online game Infinity, cel-shading MMO Dreams of Mirror Online (DOMO) and football session game Kicks Online.
  • UK and Spain-based company Rourke Online has seen its portal Key2Play and game servers disconnected after failing to pay for the hosting at the end of November. They were operating F2P MMOs Priston Tale 2 and Ys Online. Ys Online’s service termination had already been announced.

Read the rest of this entry »



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26th November 2009 by Diane

Online games in Turkey

onlinegamingturkey-posterLast week, Diane was at an Online Games summit in Ankara, keynoting the event and meeting actors of the Turkish online games industry. It was a honour to be invited there, and she was very happy to learn more about the Turkish market, which is one of the big ones in Europe already, and is still in a phase of rapid growth.


As more Asian and American eyes are turning to the European market (since market is less mature and the Chinese market is increasingly closed), Turkey is emerging as a rising star of the European region for online games. The country has the second biggest population of the region, and a majority of them are young (60% are under 35) and educated. According to a recent Comscore report, Turkey is the 3rd most engaged Internet audience in the world. The games websites category there has a 68% penetration, higher than in the UK. According to government statistics, 24% of Turks aged 16+ played network games with other people in 2008.

Read the rest of this entry »



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12th October 2009 by Thomas

KGC 2009 wrap-up

kgcThe past week in Korea has been very busy for us. We attended the KGC event for the first time this year, and it has been a very nice experience.

Thomas spoke at KGC, presenting not one lecture, but two! Both went very well, with a very attentive audience that was thirsty for knowledge on the European market and the European players.

The presentations are on SlideShare now:.

This presentation is similar to others we’ve done during the year. Some of the numbers have been updated, and as always we have provided additional information from previous iterations. The section on how to enter the European market, and related advice, has been fleshed out more thoroughly.

This is quite a new angle for us. We prepared this lecture at the request of the KGC organizers, and we can honestly say it was a lot of fun to prepare. We’d like to develop it even further, but we hope that in its current form it has enough material to be useful to its intended audience (non-European developers).

As ever, feedback on both presentations is very welcome!

[You may have noticed that those presentations feature a different logo than our previous materials. We'll talk more about that soon, but for now let's just say that we felt the need to move on to an image that's more representative of ICO's spirit.]



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15th July 2009 by Diane

Develop in Brighton Free to Play lecture : slides shared

The lecture went really well, even if Thomas didn’t have time to insert a few Bastille Day jokes ! The slides can be downloaded here and seen below:

To renew the disclaimer in the presentation, a lot of the numbers are estimates based on various sources. If you have official numbers for any of those games, please contact us and we’ll update it!



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