14th June 2010 by Martin
iPhone 4 gets a gyroscope and becomes a window into virtual worlds
Steve Jobs announced in his WWDC 2010 keynote that the iPhone 4 will have a gyroscope. The numerous developers in the audience applauded and are obviously looking forward to working with this new piece of hardware. This is not surprising as it adds exciting new functions for gaming in a 3D environment.
Until now iPhones have been equipped with an accelerometer which has been used in some games but was very limited in terms of sensitivity and precision of the movement. Now the accelerometer and gyroscope will work together and enable iPhones to sense precise motion on six axis – up/down, left/right, forward/backward. Additionally airplane-like movements like pitch, yaw and roll can also be detected. Similar techniques are used in Wii controllers and the upcoming Playstation Move.
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Tags: Accelerometer, apple, Apps, development, gyro, gyroscope, hardware, iPhone, Jenga, virtual world, WWDC
18th December 2008 by Diane
Netbooks are leading PC market growth (especially in Europe)
According to the Financial Times quoting IDC, most of the growth on the laptop market comes from netbooks (small, lightweight PCs on Windows or Linux, destined first and foremost to browse the web – the most famous one is the adorable little Asus Eee PC, of which I am a proud owner). IDC expects them to represent as much as 11-12% of the laptop market in 2009.
Tags: browser-based, europe, hardware, laptop, netbook
16th December 2008 by Diane
News roundup – 16/12/08
Various bits from different sources – some of them are a bit old, but then we just opened the blog
:
- November Steam Hardware Survey (which is skewed towards “gamers” system in comparison to general PC user base)- shows DX10 system (DX10 capable GPU + Vista) accounts for 21% of Steam user base – in progress, but DX8, 9 and older GPU systems are still the majority (54%). On the other hand, multi-core is now majoritary (60%, with 10% quad-core).
- Speaking of Steam, the new beta version is integrating an in-game web browser. It’s good to see that multi-tasking is now embraced more and more. It looks better than Rogue, but less adavanced than PlayXpert (but they have all the other Steam features they can integrate with).
- Is the VC model broken? (It’s been published a while ago, but still interesting to watch. Can it mean an opportunity for the few cash-rich publishers to play a bigger role in funding?). Also, don’t miss Jussi’s and Adam’s article about online-game related VC investment defying dowturn in October.
- Street Fighter HD designer reveals console patch frustration. He states that it’s ok because SF is an old game and very little testing was required, but otherwise he would have been forced to test it on PC…











