9th March 2009 by Diane
Hardcore browser games
There is an interesting interview about InstantAction in Gamasutra recently. The site beta is over and the service is now officially commercial. Instantaction has 1.4M registered players, and announced seven games in development in addition to the nine already available.
We are personnally very convinced by the “hardcore browser games” proposition, and the multiple declinations happening at the moment. As more and more online services are turning to the browser (according to our estimates, around 70% of PC online projects developed in Europe, live or in development, are browser-based), the 3D high-end sub-segment is particularly interesting. Read the rest of this entry »
Tags: Battlefield Heroes, browser-based, FPS, InstantAction, QuakeLive
26th January 2009 by Diane
9 online games/MMO trends for 2009 – part 1

Like every new year, it’s time for looking back at the past one and trying predictions for the next one. We are quite late in the exercise as we post this, so we’ll concentrate on the predictions part for the future. These are based on our observations and deductions and various chats with clever people from the industry. We might be right or wrong, but what is sure is that this industry is moving very fast, and is fascinating to watch. Anyway, it will be fun to check at the end of the year to see where we guessed right and where we missed – most of the points seem to us to be quite logically tied together at the moment.
Read the rest of this entry »
Tags: Acclaim, Age of Conan, AQWorlds, Bigpoint, browser-based, digital distribution, Fallen Empire, Fiesta, Flyff, free to play, Fusionfall, Gameforge, Habbo, HoMM Kingdoms, InstantAction, MApleStory, Neopets, Ohai, Pixie Hollow, Power RAcing, QuakeLive, Runescape, Stardoll, Trion, Webcarzz, Webkinz, zOMG











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